
Always on the hunt for a truly scary film, "The Orphanage" is now my prey. I haven't been so terrified in a theater in a long time. Thanks so much to sound designer Oriol Tarragó for taking the time to talk about the work he and the crew on "The Orphanage" did to scare theater-goers everywhere.
FSD: How did you get involved with the film?
OT: Juan Antonio Bayona [director] and I have been friends since we were in college (ESCAC) and he has always counted on me to work on his projects. When he got the chance to make a feature movie he didn't hesitate to show me the script, years before he started shooting.
FSD: How long was the schedule? How early did you start?
OT: I got involved in the movie from pre-production. I followed the project until the final cut. Regarding post-production and sound design specifically, I began in November 2006. The process of sound post-production lasted some 6 months. The final cut was ready in early November 2006 and we finished mixing by late April 2007.
We edited dialogue for 5 weeks, getting rid of any undesirable sounds from the production which also pointed out which sounds would be needed. Then we created all the foley effects (2 weeks) and all the sound effects that would be mixed in with the dialogue. We then spent another 2 weeks recording “walla” and ADR and doing special recording sessions for sound effects. After that, we spent 2 months editing and designing the sound. Once all the sound was layered, we also spent a week editing the music by listening to the movie as a whole, just right before mixing. We had 3 weeks of pre-mix and the final mix was over one week.
FSD: What specifics did you record for the film?
OT: After principle photography wrapped, we spent a day on the empty set recording sounds.
The house is one more character in the movie and so I needed many sounds to emphasize its personality. My family has a very old house in the mountains, which is completely isolated from civilization. I went up there one weekend. I was lucky because it wasn't windy and it was a quiet, misty winter day, so I could record a lot of sounds both from the inside and the outside of the house using a stereo Schoeps microphone and recording on a MacBook Pro with an M-Box Pro running Pro Tools. I recorded steps from different floors, bangs on the wooden beams, doors slammed from different positions within the house, and glass windows being opened and closed. The creaks I got from the main staircase of the house were edited later into the foley footsteps to get that creaky wood floor of the house.
For the séance, we did a lot of recording with different children. We used ADR actors, children actors and the children of relatives and friends. It took us a long time of recording to get the truly terrified screams. We had to play scary games to have the kids scream. We got a lot of laughter and a lot of wasteful stuff. It took us 5 days of recording, but we got enough out of those 5 days to make up the séance.
One day, I locked myself in the studio to create weird sounds with my mouth, using water, which I later used to create Tomás' breathing. I wanted to create some breathing made up by two textures, a very high-pitched, almost choking one, and another one that had a rather animal, low-pitched and threatening tone. Sergio, the screenwriter, told me that he'd had asthma as a child. I recorded his breathing and used his sounds for the inhaling and the sounds I made for the exhaling.
FSD: This was director Juan Antonio Bayona’s first feature film – what original ideas did he have for how the sound would be utilized?
OT: Bayona always insisted on the fact that the house should be one more character in the movie. He wanted the movie to sound “worn”, to sound like old wood. He repeated this over and over: "The house has to sound like wood”. He didn't want the sound to be too fantastic; on the contrary, he wanted every sound to have a plausible "real world" source, to delve into the dichotomy of ghosts versus non-ghosts. He always asked for frightening sound elements to be real.
FSD: Was Guillermo Del Toro involved in any sound related concepts or decisions?
OT: I met Guillermo del Toro when I worked for him as a sound editor in “The Devil’s Backbone”. He gets very involved in the process of making the sound. This time he totally trusted Juan Antonio Bayona and me for the sound and did not interfere at all in the process. However, when we first saw the movie at the Cannes Film Festival 2007, Guillermo, J.A. and I agreed that some things needed to be changed; thanks to Guillermo, we had the chance to re-mix some scenes. It’s great that Guillermo del Toro is so aware of the importance of sound and we were lucky that he gave us this chance to go back to the mixing.
FSD: During the séance scene in the film a lot of the action takes place through video monitors and off-screen (obviously only conveyed with sound). How did you approach that scene? Was it always intended to be such a sound heavy scene?
OT: This was the most difficult scene in terms of sound design. Ever since I read the script, it was always a challenge for me. Why was it a challenge? Because I needed to figure it out how to make the sound design of a parapsychologist séance, yet keep the realistic tone of the movie. We had to maintain the realistic tone and hear ghosts at the same time. It was kind of contradictory and therefore very difficult. The visual approach for the séance helped me deal with the design. I decided that all paranormal sounds would be always heard through the old devices that we saw in the movie. The vintage look of these devices helped me to find the old and realistic sound for the psychophony. I then understood that the whole séance and everything we’d heard should be mono and would only be on the central channel, instead of trying to create a fantastic sound design that would not be consistent with the tone of the movie. Before we even began the sound design, we intended the sound to be terrifying, horrific and irritating.
FSD: Moans and creaks throughout the house leave the audience ill at ease. What motivated the placement of these sounds? How do they evolve over the course of the story?
OT: This is because we wanted to give the house a personality. Make it a character, from the beginning. Early into the movie, these creaks and moans are justified realistically; however, when Laura has lost her son, she enters a desperate search for him. The sound of the movie becomes somewhat subjective and her six senses are tuned on to trying to find her son. Exaggerating these little creaks and moans of the house emphasizes the feeling of paranoia that Laura has in trying to find any clue as to where her son is. In the end, the sounds appear to be increasingly related to the ghosts or dwellers of the house.
FSD: The ghosts affect a lot of real world objects in the film. Was there any emphasis on the sound a prop made when manipulated by the dead as opposed to that of the living?
OT: There are few times when ghosts touch real world objects. There was no intention to create different sounds for these movements. However, we always intended the movie to have marked sound dynamics. So, when these sounds do appear, we are usually in silence and there is a very strong leap in the volume, which exaggerates these actions.
FSD: Silence is mentioned a lot when discussing sound. What was your approach in this device’s usage?
OT: Silence is a very important element in this film. I tried to build the sound design toward silence; I tried to build downwards, from harder to softer. Thus, at the beginning of the movie, the house and the ambiences are very rich in terms of sound, even cheerful. However, when Simón goes missing and as Laura gets lonelier, the house becomes more and more silent, just like the character of Laura. Total silence represents Laura's loneliness and desperateness in the world and her realization that her dreams have been destroyed. Then, toward the end, when Laura finds Simón, the movie bursts into sound again to emphasize this idea.
Sunday, January 27, 2008
THE ORPHANAGE pt.2
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Friday, January 25, 2008
MPSE NOMINATIONS DROP

The Motion Picture Sound Editor's are celebrating their 55th anniversary this year and of course they will be handing out some golden reels. The annual awards acknowledge the year's best work in the various areas of sound editorial. The nominations dropped this morning and the winners will be announced at the ceremony on Feburary 23rd. Congrats to all the nominees!
Click on the each of the Category headers to get a pdf listing of all nominees and crew.
Best Sound Editing in Feature Film:
Animated
BEE MOVIE
MEET THE ROBINSONS
PERSEPOLIS
RATATOUILLE
SHREK THE THIRD
THE SIMPSONS: THE MOVIE
SURF’S UP
TEKKONKINKREET
Best Sound Editing in Feature Film:
Foreign
THE DIVING BELL AND THE BUTTERFLY
EASTERN PROMISES
HARRY POTTER AND THE ORDER OF THE PHOENIX
THE ORPHANAGE
REDACTED
SHARKWATER
Best Sound Editing in Feature Film:
Music
THE ASSASSINATION OF JESSE JAMES BY THE COWARD ROBERT FORD
THE GOLDEN COMPASS
THE GREAT DEBATERS
INTO THE WILD
PIRATES OF THE CARIBBEAN: AT THE WORLD’S END
SPIDERMAN 3
Best
Sound Editing in Feature Film: Music – Musical
HAIRSPRAY
SWEENEY TODD: THE DEMON BARBER OF FLEET STREET
WALK HARD
Best Sound Editing in Feature Film:
Dialogue and Automated Dialogue Replacement
THE BOURNE ULTIMATUM
THE BUCKET LIST
GHOST RIDER
MICHAEL CLAYTON
NO COUNTRY FOR OLD MEN
PIRATES OF THE CARIBBEAN: AT WORLD’S END
TRANSFORMERS
Best Sound Editing in Feature Film:
Sound Effects and Foley
AMERICAN GANGSTER
THE BOURNE ULTIMATUM
I AM LEGEND
NO COUNTRY FOR OLD MEN
PIRATES OF THE CARIBBEAN: AT WORLD’S END
SPIDER-MAN 3
TRANSFORMERS
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Thursday, January 24, 2008
THURSDAY SCATTER SHOTS

The academy announcements this week set some publicity wheels in motion. The coverage will pick up in the next couple of weeks and though not too meaty, its cool to see and hear some recognition! Check back tomorrow for the MPSE nods!
RED CARPET DISTRICT
- Nabs effects re-recording mixer Greg Russell for a little post nominations perspective.
CNET.COM
- Skysound's horn gets a little tootlage.
SOUNDTRACK.NET
- Has a pre-nomination interview with 3:10 to Yuma's Marco Beltrami.
KEARTH 101 FM
- On Tuesday Kevin O'Connell(20-time Oscar nominee) transformed the morning show.
(click the play button below to listen)
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Tuesday, January 22, 2008
UPDATED: APOLOGIES

Hi all, Sorry for the confusion this morning. I found out the hard way that Blogger's polling widget(and that other pollster thing I used earlier) in short didn't work. So I decided to yank it from the template. This new one looks and seems to work better. Please recast your votes on the new and improved poll in the sidebar and my apologies for the inconvenience! FOR REAL THIS TIME.
PS: I know these are for fun but, please only vote once!
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OSCAR PICKS HIS FAVS

Early this morning the Academy of Motion Picture Arts and Sciences announced their nominees, with news dropping yesterday that Jonny Greenwood's work on "There Will Be Blood" and Michael Brook's for "Into the Wild" was deemed ineligible by the academy for a best score nod. I added polls to the sidebar, feel free to vote for YOUR favorite in each category(please only vote once, come on). Winners will be announced on Sunday February 24th. Congrats to all the nominees!
ORIGINAL SCORE
“Atonement" - Dario Marianelli
“The Kite Runner” - Alberto Iglesias
“Michael Clayton" - James Newton Howard
“Ratatouille” - Michael Giacchino
“3:10 to Yuma” - Marco Beltrami
SOUND EDITING
“The Bourne Ultimatum" - Karen Baker Landers and Per Hallberg
“No Country for Old Men” - Skip Lievsay
“Ratatouille” - Randy Thom and Michael Silvers
“There Will Be Blood” - Matthew Wood
“Transformers” - Ethan Van der Ryn and Mike Hopkins
SOUND MIXING
“The Bourne Ultimatum” - Scott Millan, David Parker and Kirk Francis
“No Country for Old Men” - Skip Lievsay, Craig Berkey, Greg Orloff and Peter Kurland
“Ratatouille” - Randy Thom, Michael Semanick and Doc Kane
“3:10 to Yuma” - Paul Massey, David Giammarco and Jim Stuebe
“Transformers” - Kevin O’Connell, Greg P. Russell and Peter J. Devlin
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Monday, January 21, 2008
THE ORPHANAGE

“The Orphanage” has been haunting U.S. theaters since Dec 29th. The second highest opening in Spanish film history, it is director Juan Antonio Bayona's first feature. Helping the film scare the living daylights out of me was sound designer Oriol Tarragó. Tarragó also designed on last year's Spanish horror film, “REC”. Much in the same vein as last week's “Cloverfield”, “REC” was shot exclusively in-camera and presented with little to no score, a formula revisited in the U.S. remake, “Quarantined” which will be out this fall. Mixing for “The Orphanage”, which is also set to be remade in the states(bleh), was done at Soundtrack of Barcelona with Marc Orts manning the faders. Orts, also of “REC” fame, has worked in collaboration with Tarragó since 2001. Xavier Mas manifested production sound for “The Orphanage”, while score for the film was composed by Fernando Velázquez with the Bulgarian Symphony Orchestra – SIF 309. In addition to the sound, Velázquez's score was recognized this year for a Goya Award (the Spanish Oscars) adding to the film's total of 14 nominations.
CHECK BACK LATER THIS WEEK FOR Q AND A WITH SOUND DESIGNER ORIOL TARRAGÓ AND RE-RECORDING MIXER MARC ORTS!
SOUNDTRACK BARCELONA
SUPERVISING SOUND EDITOR: Oriol Tarragó
RE-RECORDING MIXER: Marc Orts
PRODUCTION SOUND MIXER: Xavier Mas
SIF 309
COMPOSER: Fernando Velázquez
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Thursday, January 17, 2008
CLOVERFIELD

"Cloverfield" terrorizes theaters January 18th. Creating the sounds of rampage and mayhem are co-supervising sound editors Douglas Murray and Will Files. Both Skywalker Sound mainstays, Douglas "Owned the Night" this past fall, while Files designed sounds for a rat chef, a bee movie, and santa's little helper. "Cloverfield" mixed on the Howard Hawks Stage at Fox with Andy Nelson and Anna Behlmer wrangling the human screams and monster roars; both coming off a big 2007 with an animated rock block of "The Simpsons" and "Bee Movie". Ed White, a second unit mixer on Abrams’ last feature length venture “Mission Impossible 3”, handled production sound. Here's the unique part: there is no composer for “Cloverfield". There is no composer because there is no score, the film is based on the premise that the footage is "found". So other then the end titles cue composed by Michael Giacchino the film's 73min run time is sans music other than source.
THANKS TO EFFECTS RE-RECORDING MIXER ANNA BEHLMER FOR TAKING TIME FOR THIS Q AND A!
FSD: Since the film takes place exclusively in-camera, are the effects
filtered as if recorded with an on-camera mic?
AB: We did not do a lot of filtering on the effects; we didn't want to lose intensity or momentum. The dialog is more filtered and is doing some interesting things spatially. I think the effects at full range and the dialog treatment gives the viewer the feeling of being behind the camera.
FSD: Seems that there is a lot of tape and camera related sound effects
you guys got to play with on the stage?
AB: We tried not to over do it. There were so many areas we could have used camera sounds. We ended up using it on deliberate camera moves or when the camera fell to the ground. Some of the camera effects were recorded in quad which gave it an enhanced sense of realism.
FSD: Were there any parallels between "Cloverfield" and your mixing
experience on "War of the Worlds", both, films in which large entities attack cities?
AB: Yes, there were parallels. I actually used a similar low end enhancing treatment on "Cloverfield" as I did on "War of the Worlds". Both films possessed such great sound opportunities. They were both very challenging and fun to mix.
FSD: "Cloverfield" is being described as a landmark genre film. What in
the creature sound design helped warrant such praise?
AB: The creature vocals were designed by Will Files, the sound designer. He went to great lengths to give the creature a personality. The vocals express the creature's emotions and make him a real character in the film.
FSD: Much like "No Country for Old Men", "Cloverfield's" sound effects
take the brunt of emotional and thematic aural responsibility in the storytelling with a lack of score. Did this help and/or hinder your work?
AB: It definitely helped. It is very difficult to mix a large action movie with an equally large score. In many cases the sound effects become compromised. That was not the case with "Cloverfield" and it was a very refreshing experience.
FSD: What was your first gig like?
AB: I started at the bottom as a film loader. My job included cleaning 35 mm film stock in the vaults.
HOWARD HAWKS STAGE
SUPERVISING SOUND EDITOR: Douglas Murray
SOUND DESIGNER: Will Files
RE-RECORDING MIXER: Andy Nelson
RE-RECORDING MIXER: Anna Behlmer
PRODUCTION SOUND MIXER: Ed White
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Wednesday, January 16, 2008
BAFTA NOMINATIONS

The British Academy of Film and Television Arts handed down their nominations for Best Sound and Best Music this morning. The Sound award encompasses both mixing and sound editorial. So Production and Re-Recording Mixers as well as the Supervising Sound Editors are eligible. While Best Music goes to the composer. Congrats to all the nominees!
BEST SOUND
ATONEMENT
Danny Hambrook, Production Mixer
Paul Hamblin, Re-Recording Mixer
Catherine Hodgson, Supervising Sound Editor
THE BOURNE ULTIMATUM
Kirk Francis, Production Mixer
Scott Millan, Re-Recording mixer
Dave Parker, Re-Recording mixer
Karen Baker Landers, Supervising Sound Editor
Per Hallberg, Supervising Sound Editor
NO COUNTRY FOR OLD MEN
Peter Kurland, Production Mixer
Craig Berkey, Re-Recording Mixer
Greg Orloff, Re-Recording Mixer
Skip Lievsay, Supervising Sound Editor, Re-Recording Mixer
THERE WILL BE BLOOD
John Pritchett, Production Mixer
Tom Johnson, Re-Recording Mixer
Michael Semanick, Re-Recording Mixer
Matthew Wood, Supervising Sound Editor
Christopher Scarabosio, Sound Designer
LA VIE EN ROSE
Laurent Zeilig, Production Mixer
Marc Doisne, Re-Recording Mixer
Jean-Paul Hurier, Re-Recording Mixer
Pascal Villard, Supervising Sound Editor
BEST MUSIC
AMERICAN GANGSTER
Marc Streitenfeld
ATONEMENT
Dario Marianelli
THE KITE RUNNER
Alberto Iglesias
THERE WILL BE BLOOD
Jonny Greenwood
LA VIE EN ROSE
Christopher Gunning
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Tuesday, January 15, 2008
TUESDAY SCATTER SHOTS
Another week another round of scatter shots. The Golden Globes came and went silently, Dario Marianelli's work on "Atonement" won him best original score while Eddie Vedder nabbed a best orignial song globe for "Guarranteed" from "In to the Wild". I didn't post about "Atonement" so I was happy to find Q and A with Marianelli from November. I really dug the typewriter he incorporated within the score. Stay tuned for the BAFTA nods tomorrow.
FILM IN FOCUS MAGAZINE
- Chat it up with the golden globe winner.
EDITORS GUILD MAGAZINE
- Past Oscar winners list their favorite work of 2007.
- Dub stage recordists elaborate on the dynamic requirement of their job.
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Sunday, January 13, 2008
THERE WILL BE BLOOD pt.2

“There Will Be Blood” started sound prep in Los Angeles with Richard King and Michael Babcock leading the editorial charge but the show ultimately ended up at Skywalker Sound where P.T. Anderson’s last, “Punch Drunk Love” was edited and mixed. I had a chance to sit with Sound Designer Chris Scarabosiso and Re-recording Mixer Mike Semanick for a brief discussion about their work on the film.
Semanick has been with PT since 1997’s “Boogie Nights” where he temped the show but was ultimately unable to final it. He teamed up again with Anderson on 1999’s “Magnolia” and they have been rolling together since. Knowing that Semanick has been with P.T. on four films now, I was interested to hear how their sound relationship works.
MICHAEL SEMANICK: Paul will call me and say, “This is when we’re going to post it, these are the dates.” When it gets closer, if I have time, I may go to the set but usually I’m mixing another film. As the sound [editorial] crew starts getting put on I try to at least go hear stuff. It’s always fun to see which direction it’s going in. I mean, it’s one thing on the page and then those things take a different light once you start shooting. You’re so riveted by Daniel’s performance and Paul’s direction of him that it plays much better in actuality than on paper.
Along with P.T.’s directorial skills comes the favorable command he has over the film’s cut.
MICHAEL SEMANICK: Paul’s deal with studios lets him never really preview for audiences. I think that’s a good thing and a bad thing. I don’t like when directors have to do that. I mean studios see it differently and some directors do, too. If you’re making a movie that’s going to be a blockbuster, then maybe you should preview it a little bit. In that sense it’s good to get audience reaction and see how things flow. So I’m not totally against previews but P.T is in a unique situation, because he’s so damn talented. They just let him go make his movie.
Before Scarabosio worked on “There will be Blood,” he worked on Anderson’s “Punch Drunk Love” as a designer. He explained how PT loves to experiment.
CHRIS SCARABOSIO: I remember on “Punch Drunk” I sent down a bunch of sounds that were just kind of weird “sound designy” things. And he cut them in weird places that if most sound editors would have done it, they would have gotten yelled at. I wouldn’t normally cut something like that for that -- but that kind of juxtaposition makes it work better. Or certainly makes it more interesting. It’s kind of a cool way to do it. It’s, “Here’s a bunch of stuff-use what you like.”
The score for “Blood”, composed by Radiohead’s Jonny Greenwood, was handled somewhat in the same vein.
MICHAEL SEMANICK: Jonny gives music editor Paul Rabjohns his stuff and then he’ll take this part and move it here. Then he might trim the pitch or change a cue altogether. They send him a palette of stuff and it’s “Oh that’s great! And parts of this are great; what if I put these two things together and this together…” etc. The tone is set and P.T. pretty much guides it all the way; Lets you run with it and then pulls you back in.
In a recent interview, P.T. described the oil derricks on set: “…It was hypnotic to watch this thing just slam a pole into the ground - over and over again. It's like poking a monster in the chest and daring him to get mad... eventually, he gets mad." The derricks were a important symbol of the effect this kind of business was having on Little Boston.
MICHAEL SEMANICK: [THE DERRECK’S HAVE] a constant grinding-they’re going and going, you know. And I mean a constant (he makes a “Chug! Chug!” sound). It’s like poking at the town’s folk and poking at the preacher kid because they got shorted out of the money. And the derricks are still pumping away, so it’s this ongoing character in the background, a constant track audible every day in these people’ lives.
CHRIS SCARABOSIO: [Paul] was pretty adamant about it sounding dangerous. But Paul doesn’t like things to sound too over produced So, it’s the challenge of trying to create that without it sounding too over done. Give it that sense of darkness, danger, but also convey it’s this big piece of wood with these big metal wheels and stuff and they always have to have some kind of imperfection to them as well.
Crafting the sounds aren’t always the hardest part of the job, translating the director’s wishes can be a beastly burden in itself.
CHRIS SCARABOSIO: I don’t like surprises in final mix. I’m try to show anything I’m working on as often as possible so they get a sense of what I’m doing. So when we get to the final, we’re talking about details more than re-designing.
There’s a scene at the Little Boston train station where there’s a lot going on. There’s cars going by, there’s animals, there’s a lot of people and these guys are rolling oil barrels along the platform. And PT’s like “I want those barrels to sound like money, to sound like they’re just making money!” And it was kinda like “Oh, okay…?” And you have to just stop and think about it. It’s just trying to decipher what that means. But that’s the good thing about working with them in the past.
MICHAEL SEMANICK: Well, you learn their taste and their styles and whether they change -- the picture always seems to. I can usually just look at a movie and know what they’re going for.
When the filmmakers feel confident in the sound crew’s work, they are more willing to experiment. One of the most daring stylistic choices P.T. made was to open the movie without any dialogue between characters for roughly twenty minutes.
MICHAEL SEMANICK: I knew from seeing a rough cut of it the first time, that there were people who were a little uneasy about not having any dialogue. It’s a long time [without it]. [I thought], “Are we going to hold the audience’s interest?” And when I saw it, I totally was -- you just get sucked right in.
CHRIS SCARABOSIO: Yeah, it’s more riveting. It allows your mind to work more instead of having just too much going on. And you don’t really have the chance to think about where it’s going. You just react to the visuals. What makes it such a great film is that there’s time for the audience to catch up, to stay focused and to take in what’s happening.
Focus is something I have been trying to bring to this blog; Focus on the behind the scenes things that people in our community do that most audiences don’t think about.
MICHAEL SEMANICK: I mean yeah, for the most part audiences are not supposed to think about sound. They are but they’re not. I had a film screening just a few days ago and some guy came up to me and said the foley sounds amazing. And I was like “What the hell?” You know? If you’re listening to the foley and not the story, then I screwed up. It should be there and be natural. [However] as you educate an audience more and more, they’re going to say things like that. They’re going to say the foley sounded great or the sound effects were fantastic. I think all those elements should support the story and take the audience on the same journey that the director wants you to go on without being totally aware of it.
Thanks so much to Michael Semanick and Chris Scarabosio for taking the time to do this!
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Wednesday, January 9, 2008
CINEMA AUDIO SOCIETY: NODS IN APPROVAL

Early this morning the Cinema Audio Society announced their nominees for outstanding achievement in sound mixing for motion pictures. Four out of five of the CAS' picks have been in line with the Oscars' every year since 2000. Winners will be announced in a sealed envelope ceremony in the Crystal Ballroom of the Millennium Biltmore Hotel on February 16, 2008. Congrats to all the nominees!
THE BOURNE ULTIMATUM
Kirk Francis,CAS, Production Mixer
Scott Millan, Re-recording Mixer
David Parker, Re-recording Mixer
INTO THE WILD
Edward Tise, Production Mixer
Michael Minkler, CAS, Re-recording Mixer
Lora Hirschberg, Re-recording Mixer
NO COUNTRY FOR OLD MEN
Peter Kurland, CAS, Production Mixer
Skip Lievsay, Re-recording Mixer
Craig Berkey, Re-recording Mixer
Gregg Orloff, CAS, Re-recording Mixer
300
Patrick Rousseau, Production Mixer
Chris Jenkins, CAS, Re-recording Mixer
Frank Montano, Re-recording Mixer
TRANSFORMERS
Peter Devlin, CAS, Production Mixer
Kevin O’Connell, Re-recording Mixer
Greg P. Russell, CAS, Re-recording Mixer
The CAS Awards for Outstanding Achievement in Sound Mixing are presented annually to the winning Production Mixers and Re-Recording Mixers in each category. The competition is open to programs and films released or aired during the previous calendar year.
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LETS ALL GO TO THE LOBBY...
David Lynch explains what he loves about the iPhone.
Thanks Tim!
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Monday, January 7, 2008
TUESDAY SCATTER SHOTS

Media coverage momentum builds as award season approaches. Nominations trickle out as early as this Thursday with the Cinema Audio Society. For fun, I plan to have a few polls on the blog once the "bigger" nods are announced to let you guys vote on your favorites. Until then, below is this week's scatter shot of articles covering an array of film sound related topics.
THE NEW YORK TIMES
- Sits down with sound friendo's Skip Lievsay and Craig Berkey of "No Country For Old Men".
THE HOLLYWOOD REPORTER
- Breaks down the motivation and execution of a ton of 2007's notable film scores.
MIX MAGAZINE
- Catches wind of what the sound crew for "The Kite Runner" did on the film.
VARIETY
- Sweats the details of the post sound process.
- Exposes the similar differences among genre film sound.
- Celebrates the platinum anniversary of an relationship forged in sound editorial.
- Reminisces with a fan-boy's awe turned sound career.
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Sunday, January 6, 2008
THERE WILL BE BLOOD

Paul Thomas Anderson's "There Will Blood" gushed into limited release this December. Supervisor Matthew Wood and Sound Designer Chris Scarabosio manned editorial. Scarabosio lent his sound expertise in 2007 on "The Simpsons Movie." Wood supervised the "Star Wars" prequels. Mixing took place at Skywalker Sound on the Akira Kurosawa Stage. Tom Johnson handled dialog while Michael Semanick tackled effects and music. The team had yet another film released Christmas week with "Sweeny Todd". With "There Will Be Blood" releasing one week after "Walk Hard", production sound mixer John Pritchett shows his range. Score for "Blood" was composed by Radiohead guitarist Jonny Greenwood. BBC composer in residence, Greenwood is no stranger to orchestral arrangements. Amongst the coverage about his collaboration with P.T. Anderson, Entertainment Weekly has a nice piece HERE.
CHECK BACK LATER THIS WEEK FOR Q AND A WITH MIXER MICHAEL SEMANICK AND SOUND DESIGNER CHRIS SCARABOSIO
SKYWALKER SOUND - MIX A
SUPERVISING SOUND EDITOR: Matthew Wood
SOUND DESIGNER: Chris Scarabosio
RE-RECORDING MIXER: Tom Johnson
RE-RECORDING MIXER: Michael Semanick
PRODUCTION SOUND MIXER: John Pritchett
ABBEY ROAD
COMPOSER: Jonny Greenwood
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Thursday, January 3, 2008
BACK IN THE SADDLE

Hey all, I am back from a short but fun hiatus. I will be continuing the regular posts next week with coverage on "There Will Be Blood". Until then, here is a scatter shot of score and song coverage...
VARIETY
IN CONTENTION: TECH SUPPORT
HOLLYWOOD REPORTER
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